LGBTQ characters in gaming: Lets talk.

I have been playing video games for 10 years now, it has been fun and as time goes on most of my complaints have been addressed. However their is one that has not: LGBTQ characters. By now there are more than one of you probably saying “But Earlegrey haven’t you played dragon age or mass effect?” well yes I have, but that only encompasses two franchises and They are completely optional. These are interactions that you choose to have and as odd as it may sound to actually have equality in our community, must not be optional. Video games are a powerful medium when it comes to permitting understanding of a characters psyche which would allow people to see that a gay characters only real difference from a straight one would be sexual preference. Lets have the next call of duty action hero be gay. This would be only a minor change due to the focus of the series being on the action, but It does have the power to maybe change a couple minds. This in no way means that there should be no more straight characters, it means that I would like to see larger publisher take a risk and aim for a little more than money. People like me want to identify with characters in triple-A releases beyond basic human characteristics like survival or morals. This medium is such a powerful vehicle for change and could do so much more when it comes to acknowledging real world problems like this.

Please, please, please leave a comment below and discuss this.


Earle grey


Broforce: A Review

Broforce is a wonderfully jingoistic platforming romp through various fully destructible third world countries such as Irakistan. The game allows you to take on the role of one of the many members of the most underpaid branch in the U.S. military such as Brominator or Rambro. These Hollywood heroes mashup well with the over the top and self aware humor of the game. Lets get on with this review for FREEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEDOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOM


Gameplay consist of running right and shooting terrorists across a array of fully destructible levels. The different hilariously named characters each feel unique and fun to play. The game features steam workshop support and an editor and I have already played some really fun user created levels. The game has online and local 4 player co-op which is fun until you pass 2 players; at that point the game is overly chaotic and tracking characters becomes difficult. The game also delves into a versus mode which falls flat due to serious balancing issues.

Sound, Music and Voice:

Guns are satisfying to shoot, explosions sound great, enemies squelch and scream and the music is total butt-rock. What more do you need?


In fact I didn’t really notice one besides the end goal: killing Satan.


Beautifully realized pixel graphics shower the screen in impressive gore and lighting effects.



The most fun bombastic romp I have ever been on.



Quick schedule

The schedule for the next couple weeks:


-A piece on dragon age.

-A brief rant about Call of Duty.

-A piece about the stuff I have been playing.

-Some sort of review.

Sorry this week was a slow week but next week will be a fun one.



Assassin’s Creed: (Insert Noun Here)

The original Assassin’s Creed game was a breath of fresh air, something to break up the then shooter dominated market. Yes, it had it’s issues but it’s sequel, Assassin’s Creed II, fixed almost all of them and introduced one of my favorite game characters, Ezio Auditore. AC: Brotherhood was a very good game and had some really fun moments. I only recently picked up AC: Revelations while it was on sale and although it is not the best game I have ever played, the writing is fun and stealth is super satisfying. Then you had ACIII which I enjoyed although it has it’s flaws and was not all that I was hoping it would be. Then you come to what I consider to be the pinnacle of the series, ACIV: Black flag. By 2013 the series had obtained some really cool ideas which have lived and died: the ship you captain in ACIII and ACIV, the ability to train assassins and call them in during a fight, horses, bomb crafting, ziplines, the hook-blade from Revelations which greatly increased your speed while free running, two really great storytelling devices, saying to hell with all modern day stuff (my personal favorite), and some really great characters.

Alas Ubisoft decided that when the time came to bring AC to the next gen consoles that they would not keep a single one of these ideas. Ever since AC: Unity the franchise has had a major identity crisis. I think it’s time for the series to do a little soul searching and figure out what it wants to be. The publisher needs to take a year or two hiatus from the franchise. For the next game please, please, please, use a historical setting before the 1700’s, guns don’t work well with the control scheme and Paris and London are just boring and not as colourful as previous locales (no offense).